Star Citizen Patch V0.9

  • Features
    • Added Cooperative Vanduul Swarm game mode
    • Added Classic Race game mode
    • Added Private Matches
    • Added Friend Codes
    • M50 is now Arena Commander Ready
    • 350r is now Arena Commander Ready
    • Added New Horizons Speedway level
    • New Hangars:
      • Discount is now Self Land
      • Business is now Aeroview
      • Deluxe is now Revel & York
      • Addition of VFG Industrial Asteroid Hangar
    • Added backend support for Leaderboards
    • Added ability to boost maneuvering thrusters by consuming fuel
    • Additional controls for Six Degrees of Freedom in both coupled/decoupled mode
    • Added various control schemes
    • Added fuel gauge to HUD of all ships
    • Greatly improved pilot g-force animations
    • Added scalable directional pilot animations for hit impacts
    • New game/pause menu
    • Updated and improved a plethora of sound effects
    • Added sounds for catwalk doors
    • Updated countermeasure sounds
    • Added response sound for hitting target
    • Updated Character Animations
    • New Sound effects for Vanduul wave spawns
    • New ship flight sounds
    • Updated Aurora paint jobs
    • Updated 300-series paint jobs
    • Added lead target indicators
    • Added sound effect for failed missile lock
    • Added sound effect for hit confirmation
    • Fixed a multitude of ships bugs for hangar ships
    • Double tapping throttle up/down on gamepad and keyboard sets throttle to full/zero
    • Added spectator cam after you are destroyed
    • Added support for Track IR
    • Added support for players to select their active hangar on the website
    • Updated HUD, revamped HUD controls, and greatly improved functionality
    • Added slight head movement to look where you are flying
  • Balance/Tweaks
    • Increased top speed of ships to previous max boost speed
    • Afterburners now increase thruster power instead of top speed
    • Removed automatic lead shooting by ITTS. Training wheels are off.
    • Rebalanced all weapons
    • Improved weapon damage due to ITTS changes
    • Improved weapon heat dissipation
    • Boosting now overrides G-Safe
    • Improved control sensitivity for finer control on joysticks and thumbsticks.
    • Revised shield recharge rates and health
    • Revised health of all ships and their discrete pieces
    • Throttle now proportional to acceleration for more precise throttle control on gamepad and keyboard
    • Revised missile speed, damage, and signature requirements for lock
    • Updated flight performance characteristics for all ships
    • Balanced energy consumption on weapons and items better.
    • Updated and improved art and visual effects in Broken Moon and Dying Star
    • Improved AI flight behavior
  • Fixes
    • Sound no longer plays while the loading screen is still active
    • CTC Core radar icon changed to be more visible
    • Fixed an issue where targeting reticles were still present after target died
    • Fixed the performance issues with CTC Cores
    • Fixed orientation of targeted ships on HUD
    • Respawn message no longer shows when you eject on your final life in Vanduul Swarm
    • Loading of ship hud no longer cancels lock-ons
    • Memory optimizations for sound
    • Missiles no longer pass through geometry
    • Various Animation and IK fixes
    • Freelancer door animation fixes
    • Fixed an issue with the crab escaping its tank and wandering out of the hangar
    • Fixed missing textures
    • Fixed up ejection issues
    • Fixed misaligned decals on ships
    • Various crash fixes
    • Fixed issue where player was able to exit ship while respawning
    • Fixed an issue where player would sometimes die immediately when spawning during Free Flight or Vanduul Swarm
    • Lighting adjustments
    • Fixed a lot of animation issues throughout
    • Fixed an issue with players falling through elevators
    • Fixed an issue with character appearing to fall after loading
    • Fixed camera angle issues in third person
    • Fixed character missing eyes in some situations
    • Fixed issues with audio cutting out
    • Fixed collision issues with walls
    • Console no longer displays user information such as username
    • Adjusted landing pad to be easier to land on
    • Fixed various server crashes
    • Track IR adjustments
    • Fixed issue where 300i could sometimes fail to eject the player
    • Fixed 325a control panels missing
    • Enabled Hornet volume trail
    • Fixed avenger geometry, animation, and texture issues
    • Fixed collision on the Cutlass
    • Fixed issues with damage states and visual effects
    • Fixed a potential security issue present when accessing the console
    • Fixed various issues with throttle and stick pilot animations in the Hornet
    • Fixed an issue where the Aurora’s cockpit camera was cutting off important HUD information
  • Known Issues
    • New Hangars are limited to the amount of ships that can be displayed
    • You cannot select which ships will be displayed in your Hangar
    • Non-Dogfight Hornets appear overly shiny
    • The large Hangar doors in Revel & York drop out of view at certain distances
    • Idris does not spawn in Hangar
    • Arena Commander menu clips through the M50 canopy after boarding the ship
    • 350R pilots have a slight chance of spawning into race mode with broken wrists
    • The Hornet can throttle to 100% and boost to max speed even after its main engine has been destroyed
    • Players receive a “You died” message and are forced to respawn after launching Free Flight
    • Numerous locations with z-fighting on ships and hangars
    • Numerous minor collision issues in ships and hangars
    • Numerous locations in hangars where graphics will drop out at a distance
    • Some weapons and components are missing information in the holo table
    • Some weapons and components are showing one sided polygons in the holo table
    • 300i variants cannot use their beds
    • Avenger bed cannot be used
    • Oculus Rift only works in Vehicle seats
    • The Arena Commander menu in the Aurora Legionnaire, Aurora, CL, Aurora MR and Aurora ES are really low down in the cockpit and hard to read
    • No Hornet variants have Arena Commander menus
    • The overdrive / boost bar does not work in the m50 or the 300i
    • Unable to change the power-triangle / priority in the 350R
    • Issue regarding CIG2 keyboard settings
    • In Race Mode if the player crashes towards the front of the starting grid, they will respawn underneath the hangar
    • The 17th checkpoint ring currently does not display in the Murray Cup – Defford Link level.

Marc C. G.

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